Spring PPJ #7 – TEAM

Our animations aren’t perfect, but there is an animation lock on Sunday the 21st. Every piece of crit and feedback needs to be addressed in the next week. From here, on, we are rendering. Rendering. Rendering.We had been allocated some wrong information, so there actually IS a cap on the number of Renderman licenses we can use on the farm. This further limits our resources.

The Good ~Everyone is putting in the heavy hours to get their animation up to par for the lock. The cookie cutters and T-Shirts have been ordered, so our promo stuff is in line. Anna made a really cool fluid sim for the takeoff shot, hopefully it renders out really cool.
The Bad ~ Resources. The pressure of three weeks left is crushing us.